Sci-Fi Missile Launcher Tank
Sci-Fi Missile launcher Tank
Low poly count for video game use.
All Textures created in Substance Painter and exported in .PNG PBR formats.
Includes textures for rough/met and gloss/spec workflows.
Logically named objects, materials and textures.
Modelled in Blender 2.90.1
Textured in Substance Painter 2020.2.1.
Rendered in Marmoset Toolbag 3.
modelled to real world scales (Metric).
Fully and efficiently UV unwrapped.
Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
Partially rigged for posing as seen in preview.
See the Documentation section for a list of what is rigged.
The model will not be posed when you open the file.
Objects included
-
Top (Collection)
- Missiles
- Top
-
Bottom (Collection)
- Base
-
Tracks (Collection)
- Runners
- Tracks
Bone Shapes (Collection)
Armature
Textures included in .png format.
Base - 4K -
- Base Colour (Metallic Colour)
- Diffuse (Metallic Black)
- Roughness
- Glossiness
- Specular
- Metallic
- Normal - (OpenGL Unity standard)
- Normal - (DirectX Unreal Standard)
- Emission
Top - 4K -
- Base Colour (Metallic Colour)
- Diffuse (Metallic Black)
- Roughness
- Glossiness
- Specular
- Metallic
- Normal - (OpenGL Unity standard)
- Normal - (DirectX Unreal Standard)
Tracks - 4K -
- Base Colour (Metallic Colour)
- Diffuse (Metallic Black)
- Roughness
- Glossiness
- Specular
- Metallic
- Normal - (OpenGL Unity standard)
- Normal - (DirectX Unreal Standard)
Poly Counts combined (According to Blender inspection tools).
- Face count: 41,566
- Vert count: 43,663
- Edges: 83,473
- Triangulated count: 80,460