Scene - Exterior Scene - Autumn Scene Inspired By Engel Architecten House With Furnished Interior - Fall Exterior Scene

by 3D SHAKER in Models

 Are you looking for a finished archviz project you can learn from? 

The 3D shaker team proudly introduces our next ready-to-render exterior autumn 3D scene with a lot of our interior models. The scene is optimized for Cycles renderer. This scene is full of high-poly models and quality textures. This 3D scene with amazing features is designed to enhance your workflow and deliver stunning results.

What do you get? 

This scene is not only a great repository of models, but you can also learn a lot of new things, exploring the settings we use for materials, render setup, color management and much more. Dive into the Cycles engine and increase the level of realism of your renderings.  

Amazing assets by BD3D Included

Some plant models redistributed within the scene come from “Plant-Library”. A full free version and many other assets you can find here: “Plant-Library” and also other great products:

We created the most realistic lighting, proper materials, and visually appealing composition for you, so you can take this scene and maybe use it as use it at starting point for your exterior renders and for enhancing your interior renders.

Save your time and money 

The price of this project includes single models worth more than 200 dollars from our library, and saves you days of work, not speaking about modeling. 

We recommend this scene for everybody who is looking for detailed, photorealistic exterior models, as well as for people who are curious about the settings we used to achieve such photorealistic results, or for enthusiasts who just need some scene to play with. The scene contains also new - not yet published models 

Camera 4:

Easy Camera Setup

Each camera setup comes with its own configuration, allowing you to seamlessly switch between 4 different perspectives. Camera_4 is already set up and ready to go. The House + Ground collection is always turned on for every camera, providing a solid foundation for your scenes. We understand that every project is unique. That's why our scene allows you to toggle collections on and off with ease. By default, only the Camera_4 collection and its subcollections are turned on, ensuring a clutter-free workspace. If you are not sure try to read additional information about the scene (also inside the Blend file)

Linked Models for Efficiency + clear organization of the project

To keep your viewport responsive and your blend file lightweight, all tree, bush, rock, particle, and furniture models are linked from their respective source folders. Need to customize a linked object's material or properties? Simply open its own blend file, make the necessary changes, save, and reopen our scene—the updates will be automatically loaded.

High-Res Textures at Your Fingertips

We provide you with low-res textures by default, ensuring smooth performance during your workflow. However, we've also included high-res equivalents available in the "textures" folder, allowing you to effortlessly switch to more detailed textures whenever you need that extra level of realism.

Camera 2:

Efficient Memory Usage 

We understand the importance of a smooth rendering experience. Our scene has been optimized to minimize memory usage while delivering best possible results. With a single RTX 4090, i7-11700KF 5Ghz CPU, and 128 GB PC RAM, the GPU VRAM usage is a 16.5 GB, and the total RAM usage is 51 GB (including all win10 background processes). 

Troubleshooting Made Easy

Encountering rendering issues or crashes? Don't worry, we've got your back. With every customer there is a space to improve - Did you find something we can improve? Do not hesitate to contact us! We are here to help and we will reward your time! 


    - make sure you have enough GPU VRAM and PC RAM available

    - Try to switch from GPU computing to CPU only rendering

    - Turn OFF some of the collections

    - Turn OFF or reduce some of the Particles

    - Turn OFF rendering for applied modifiers on meshes

    - Hide some non-visible assets in view in a separate collection and leave it turned OFF for rendering

    - simplify geometry/textures in source blends of linked objects (furniture + trees especially)

more tips here

Camera 1:

Hope you will enjoy it!

More of our SCENES you can find here:

Exterior scenes - or - Interior scenes

Thanks for supporting us and the Blender community!