Sardine
This is a high quality model with optimized, clean and quad-based topology. It was originally modelled in 3ds Max 2024. The preview images are rendered with V-ray 6 (without post-production) (with subdivision level 1). The model is ready to use, just put it into your scene. You can use this model for games, movies, render, printing, AR/VR etc. All formats are tested and opened without errors!
===== General =====
- Model name: Sardine Fish
- Model parts: 1
- Material count: 1
- PBR material and textures (included)
- All objects, textures and materials have their own names
- All objects have fully unwrapped UVs
- The model has real-world scale
- The model is positioned in the center of the coordinates system (0,0,0)
- No errors or missing files
- System Units: Centimeters
Dimensions:
- Width : 4.10 cm (1.61 in)
- Depth : 22.22 cm (8.75 in)
- Height: 7.45 cm (2.93 in)
The archive files includes two versions: Subdivision Level 0 and 1
• Subdivision level 0:
- Polygons: 5,001
- Vertices: 5,007
- Triangles and NGons: 0
• Subdivision level 1:
- Polygons: 20,004
- Vertices: 20,010
- Triangles and NGons: 0
===== Mesh =====
- Quad topology
- No overlapping vertices, faces and UV faces
- No NGons, triangles, isolated vertices and open edges
- The model is ready for subdivision
Available file formats:
• 3ds Max 2019 (.max, V-ray 5)
• 3ds Max 2019 (.max, Default Scanline)
• 3ds Max 2019 (.max, Corona 10)
• Maya (.mb)
• OBJ (.obj, .mtl included)
• FBX (.fbx)
• Cinema4D (.c4d, R25.117 version)
• Blender (.blend)
• Unity (.unitypackage, 2022.3.28f1 version)
• Unreal (.uasset)
• STL (.stl)
• glTF (.gltf)
• GLB (.glb)
• USDZ (.usdz)
• Rhinoceros 5 (.3dm)
• Sketchup (.skp, 2018 version)
• 3D Studio (.3ds)
• Autodesk DWG (.dwg)
• DXF (.dxf)
• Collada DAE (.dae)
• Lightwave (.lwo)
===== Textures / Materials =====
- Texture Format: PNG
- Textures count: 6
- The model has fully unwrapped UVs. The UVs are organized.
- Textures are available in both 2048x2048 resolution
- Included PBR textures: Albedo (Base Color), Normal (DirectX), Normal (OpenGL), Metallic, Reflection, Glossiness, Roughness
- Textures paths set to relative. No missing textures.
===== Additional notes =====
- Lights, cameras and backgrounds used in preview images are not included
- No extra plugins are needed for this model
- The mesh can be subdivided for smoother results
- Files are in WinRAR archives
I hope you like it and hope the model will serve your needs!
Check out my other models on my profile page.
If you have any questions feel free to contact me!
Thank you,
David Danji