Rendering University
Although our primary focus is Hard Surface Modeling in Blender, the concepts presented in this product are universal. Whether you're a Blender, Maya, or Max user, the fundamentals remain the same.
Like anything in life, you will get out of this product what you put into it. As long as you study the material, practice it, & implement it into your future projects, you will see results.
We get that. We're busy too. Although these concepts could easily take days' worth of time to explain, we've managed to condense it all into a 9-hour long course. You could complete it within a week and begin seeing immediate results. Pretty awesome, right?
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