Red Stools
3d model red stools.
created Blender Version 2.79 (used shader Principled BSDF)
Blender scene - cycles render (render preview images). Unit presets - metric.
Geometry: Polygonal only Quads
subdivision level 0 - Vertices:7351, Polygons:7151
subdivision level 1 - Vertices:29005, Polygons:28604
Objects UV mapping
_ objects 3d scene _
1. name: (red stools)
Textures material PBR Metal Rough - map (4096 x 4096):
1_red stools_Material_BaseColor,
1_red stools_Material_Height,
1_red stools_Material_Metallic,
1_red stools_Material_Normal,
1_red stools_Material_Roughness.
_ All formats _
*FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images.
Materials will need to be recreated and textures reapplied for exchange formats.
Unzip the file and textures into a shared folder.