Realistically Textured Weathered Human Skull
Total polycount:
Vertices: 18325
Faces: 17857 (Tris: 36602)
No non-manifold faces
Segmentation:
skull + upper teeth (2 seperate materials)
jaws + lower teeth (2 seperate materials) *jaws aren't rigged
4k Textures:
Base color, height, metallic, roughness, normal
*Note: UVs are automatically generated and therefore don't quite live up to handmade industry standard - but they work just fine, as displayed in render pictures. No visible seems, no ugly stretchings.
Formats:
obj., fbx, .blend
Blender file includes lighting/render setup shown in pictures.
*note: not tested in other programs apart from blender
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