Realistic Rugs | High-Quality Carpets
A. For the best scene quality, we recommend switching to Cycles Render. This ensures lifelike textures and lighting in your interior scenes.
A. We provide two versions of the rug model, each featuring abstract designs such as lines and curves. You can toggle between these options to activate the desired material.
A. Yes, if you encounter any technical issues or have questions about using the 3D carpet model, feel free to reach out to our support team at the provided email address. We're here to help!
A. If you have any inquiries or feedback, please don't hesitate to contact us at contact.pinnaclestudio@gmail.com. We value your input and strive to assist you in any way we can.
A. Previews were rendered in Blender using the Cycles Renderer, showcasing the interior scenes, props, and environment settings.
A. Yes, along with this documentation, we offer a PDF quick guide and a sample video for further illustration and assistance.
A. To scale the carpet for placement within your scene, it's recommended to do so in edit mode. This allows for faster adjustments and helps minimize unexpected crashes.
A. The threshold control allows you to adjust what will occupy the majority of the carpet, giving you flexibility in the appearance of the texture.
A. Yes, you can replace the existing image texture with your own preference. Simply access the material properties menu and select your desired carpet variant.
A. Yes, you can adjust various parameters of the carpet, including the density and length of the hair strands, through Blender's advanced particle system. This allows you to fine-tune the appearance of the carpet to your preference.
A. At the moment, our 3D carpet model is available in Blender format. However, we are continuously exploring options to offer additional formats like FBX to accommodate different software and workflows. If you have specific format requests or inquiries, please feel free to reach out to us at contact.pinnaclestudio@gmail.com. We're here to assist you!
A. Yes, you can groom areas of the carpet that appear uniform or un-uniform using Blender's grooming tools. These tools allow you to manipulate the distribution and arrangement of hair strands, enabling you to achieve the desired look and texture for your carpet.
A. You can easily change the carpet color in the "Node Group shader" section. This allows you to customize the carpet to match your desired aesthetic.
Published | 9 months ago |
Blender Version | 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8 |
Render Engine Used | Cycles, Eevee |
Misc Data | Textured |
License | Royalty Free |
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