Realistic Animated Golden Eagle
Realistic Animated Golden Eagle Low Poly Model With Realistic Animations,
please take a look at the videos below, you can see the animations and how it works.
animations:
in Blender:
high-resolution (4k) PBR textures
- Diffuse map
- Alpha map
- Normal map
- Ambient Occlusion map
- Specular map
- Roughness map
LOD information (count, number of levels)
-Polygons_LOD0: 19,350 (Tris_LOD0: 38,470)
-Polygons_LOD1: 11,150(Tris_LOD1: 22,054)
-Polygons_LOD2: 4,676 (Tris_LOD2: 9,220)
-Polygons_LOD3: 1,713(Tris_LOD3: 3,276)
27 different animations. List of the animations and the frames(30 fps):
- takingOff: 0-20
- soaring: 21-40
- soaringToFlyingTransition: 41-60
- flying: 61-80
- gliding: 117-256
- flyingToDescendingTransition: 299-318
- descending: 319-338
- landing: 339-378
- walking: 379-413
- eating: 415-625
- lookingAround: 625-802
- turningLeft(flying): 804-823
- turningRight(flying): 828-847
- turningLeft(gliding): 863-1007
- turningRight(gliding): 1023-1167
- gettingHit_DyingInTheAir: 1170-1201
- gettingHit_falling: 1202-1215
- gettingHit_hittingTheFloor: 1216-1259
- hunting(catchingPrey): 1260-1299
- soaring(catchingPrey): 1300-1319
- flying(catchingPrey): 1340-1359
- gliding(catchingPrey): 1396-1535
- descending(catchingPrey): 1598-1617
- flyingTurningLeft(catchingPrey): 1623-1642
- flyingTurningRight(catchingPrey): 1648-1667
- glidingTurningLeft(catchingPrey): 1683-1827
- glidingTurningRight(catchingPrey): 1843-1987
the model is rigged but it hasn't rig controllers, if you need to create some new animations or edit current animations, you can do it by the joints(armatures).
I made all the animations the same way.
please get in touch with me if you need help or more animations.