Real Time Radar

by X W A I Z I in Modifier Setups


How it works

It logs the location of each object in a collection at a frequency defined by the user within aĀ certain radius. Each time the radar arm hits an object it logs it on the radar display.



How to use it

  1. Download the .blend file and append the RADAR object into your new project. When you do this you will get a plane in the middle of your scene surrounded by a large circle (which is a visual aid for the actual radius), anything inside this circle will be picked up by the radar, including objects entering or leaving the circle.
  2. After this start animating some objects in your scene and place them in a single collection e.g. "Detected Objects" which you feed to the Radar Modifier input named "Detected Objects".
  3. Last step is to create a camera, point it towards the radar and press play.

Note that you might need to bake the simulation, especially if you activate heat map or target trail features.


Modifier Walk-through

$13

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Details
Dev Fund Contributor
Published over 1 year ago
Software Version 3.6
License Creative Commons