Raymarcher
RayMarchingNode, it's like a volume shader, but way faster.
You can render any shape inside any objects quickly and all 100% PROCEDURALLY.
You can create shapes using SDF'S(SIGNED DISTANCE FUNCTIONS) and basic Boolean operations.
With this node group, you can create way more complex materials like holograms and more in just a few clicks.
By buying RAYMARCHER you will get an example shader, example SDF, basic objects, basic boolean operators, a light node to light your object and many more future updates for free.
Sales | 10+ |
Dev Fund Contributor | |
Published | over 4 years ago |
Blender Version | 2.82 |
License | Creative Commons |
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Tags:
bfcm21, nodes, scifi, eevee, Node Editor, procedural, bfcm20, node group, hologram, nodepack, blender, Shader