Random Node
Random Node
Randomize textures and shaders. Two types of group nodes come in the package: random texture and random shader.
This node will randomly select one of two inputs for every object/instance linked to material with this node. Nodes can be chained together to choose from more than two inputs.
Animate seed value to select new random elements for every frame. Node groups can be used to share settings between materials with random nodes (e.g. when you want to control randomness of selected elements).
How is this node different than other nodes?
With this node group you connect as many random nodes as elements you want to randomize. Then, you can adjust seed and statistical skew of each element separately.
With this package you are given simple to use random node that should cover most use cases and more advanced random node inspired by C random generator that should provide more even distribution.