Quickbash Wartorn - Intact To Inflicted
- Open Blender version 3.4 or higher to make use of the geometry nodes.
- Open the "Wartorn_QB_0-80_High+Lowpoly_Intact+Destroyed_10buildings_40modells.blend" file. Upon opening, all the buildings will be spread out to give you an overview.
- There are two collections in the file: one for high-poly models and one for low-poly models. Each collection contains 10 sub-collections, named after the building. In each sub-collection, there are two variants of the building: one that is intact and one that is destroyed.
- To integrate the blend file into the asset browser, go to Preferences and set the file path for the asset library to the folder where you saved the blend file.
- The asset browser will be divided into four categories: high-poly destroyed, high-poly intact, low-poly destroyed, and low-poly intact. Use the asset browser to populate your scene by drag-and-dropping the models into the scene.
- The high-poly buildings have Blender materials that can be changed to achieve a different look.
- The low-poly buildings are UV-unwrapped and textured, ready for use in game engines or other real-time applications.
Published | over 1 year ago |
Blender Version | 3.4, 3.5 |
Render Engine Used | Cycles, Eevee |
Misc Data | Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured |
License | Editorial |
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Tags:
environment design, Postapokalyptisch, Umgebungsdesign, game-design, destruction, highpoly, blender3d, 3D-Modelle, asset library, Virtuelle Welten, building pack, lowpoly, post-apocalyptic, ue5, Gebäude-Assets, Asset-Bibliothek, textured, 3d models, uv-unwrapped, Virtual worlds, Zerstörung, Model-Assets, Mad Max-inspired, building assets, Texturiert, unity3d