Procedural Wool Shader

by Prashan in Surfacing


Made with 2.82  

Created for Cycles.  Has been tested with EEVEE - limitations may apply for EEVEE depending on your system. 

 Important;

Only works with UVs. Make sure you have UVs on your mesh and the UV vector coordinates are connected to the input.  

If you are using displacement, set the mid level to zero.

Directions; 

1. Append the node group ‘Wool (APPEND)’ to your scene 

2. Connect UV vector coordinates to ‘vector’ input 

3. Connect color to your shader 

4. Connect Height output to a Bump note and connect to your shader 

5. If you are using Displacement, make sure your mesh has sufficient resolution and set the mid level to zero.

$9

Have questions before purchasing?
Login to message

Details
Sales 70+
Published almost 5 years ago
Software Version 2.8, 2.81
Render Engine Used Cycles, Eevee
License Royalty Free