Wood City
Introducing Procedural Wood Buildings, a revolutionary tool designed for Blender that allows you to create intricate wooden structures with ease. This tool is perfect for generating wooden buildings, platforms, and paths seamlessly in real-time.
With Procedural Wood Buildings you can create complex structures using simple geometric shapes like cubes, planes, and curves. All the elements you create are interconnected, forming a cohesive and realistic wooden construction.
One of the standout features of this tool is its ability to generate meshes complete with UVs, textures, materials, and lights. This means you can create detailed and realistic wooden structures without having to worry about the technical aspects of 3D modeling.
Turn cubes to buildings
Curves to paths
Planes to foundations
All of the platforms, buildings and paths are connected together.
All of the meshes are generated with UVs, textures, materials and lights.
HOW TO USE THAT:
To use that you just need to Append the "Wood Constructor.blend" file to your scene, selecting the "WOODWORK" file inside the "NodeTree" folder.
After that you show see some buildings and 3 separated collections for planes, cubes and curves. You should place your meshes there in order to start generating the buildings.
The Cubes Collection generates buildings
The Curves Collection generates paths
The Planes Collection generates platforms.
You will also gonna need a terrain mesh to determine the floor for the base pillars for the structures to be generated form.
Sales | 10+ |
Dev Fund Contributor | |
Published | 10 months ago |
Blender Version | 4.2, 4.1, 4.0 |
License | Royalty Free |
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