Procedural Signs
When I import an SVG into Procedural Signs, it doesn't appear as expected. How can I fix this?
When you import an SVG into Procedural Signs, it may appear at a very small size. To fix this, enter Edit Mode, select all the vertices, and scale them up to your desired size.
Is Procedural Signs compatible with Eevee and Cycles?
Yes, Procedural Signs is fully compatible with both Eevee and Cycles render engines.
Can I export my signs to other software like Unreal Engine or Unity?
Unfortunately, there isn't shader compatibility when exporting to other software. You can export your signs as an FBX file, but you will need to adjust the shaders manually in those other programs.
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