Procedural Road & Object Marker Shader Pack

by CGCocktail in Surfacing


Procedural Road & Object Marker Shader Pack

The Procedural Road & Object Marker Shader pack has 8 different Road Shader and 8 different Object Marker Shader with a number of customization options.

*Note: Make sure the object is Uv Unwraped for better result 

 >  Click here to check out my other shader

Customization options

  • Color
  • Pattern Scale
  • Roughness
  • Bump
  • Offset


Render Engine

Procedural Road & Object Marker Shader pack work on both EEVEE and Cycles render engine.

Road Shaders



Object marker Shaders


*Note: For better results, turn on Bloom in EEVEE and use the Glare node with the fog glow option in compositing for Cycles.

How to use ?

You can append the material from the downloaded .blend file or you can also copy the .blend file to your asset library folder to add it to your asset library 

Contents:
  • A blend file with 8 road shader and 8 object marker shader
  • A zip file contain custom thumbnails


You are allowed to use these material for both commercial and personal use, but you cannot resell, repackage, or redistribute them.

 >  Click here to check out my other shader

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Addons :

MaskNodes Add-on

MaskNodes are custom node groups that procedurally generate black-and-white texture which can be used to add detail to your material

     MaskNode V1.0 : Check

Import&Export Add-on

Import&Export enables you to import , Export and Append files from the 3D viewport.

     Import&Export V0.1 : Check

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$5

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Details
Dev Fund Contributor
Published about 1 year ago
Software Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
Render Engine Used Cycles, Eevee
License Royalty Free