Procedural Planet
If you are in need of a render of a planet quickly you can simply open up the .blend file, change the desired parameters and press render for a unique planet.
New features in 2.0:
Now works in EEVEE
Added layer weights and geometry switches
Added color control for land biome
Added mountain biome
Added resolution slider
Added collapsable panels
Added normal control and displacement
Added height output
General improvements and simplifications
Reworked clouds and atmosphere shaders
Improved biomes
Consistent naming convention
Where are the parameters?
Planet material - Shader editor (for more control open the node group and change the sub-groups)
Atmosphere - Shader editor
Clouds - Shader editor
Planet geometry control - Modifiers tab
Release - 2024-06-xx: Procedural Planet 2.0
Release - 2024-06-xx: Procedural Planet 1.1
Release - 2022-11-24: Procedural Planet 1.0