Procedural Pallet

by Dedalus in Modifier Setups

This is my formula for procedural wooden pallets, for geometry nodes.

With it, you can adjust various parameters of size, width, height and gap between the boards in a column, on a wooden pallet.

It's perfect for creating assets for games or archviz.

The modifier result comes without materials and without mapping for now, the colors in the example are illustrative.

However, I left a default model, with the modifier applied, mapped and textured, with two materials to choose from.