Procedural Neoprene Material

by Sanctus in Surfacing


Procedural Neoprene Material 


UVs required: NO
Render Engine: CYCLES/EEVEE
Displacement: NO
Material Artist: Sanctus
Material Documentation: https://sanctuslibrary.xyz/documentation/main/en/topic/neoprene
Using Mapping: How to use Mapping node with this material




How to use the material

You can append the material to your scene by going to File>Append... navigate to the downloaded blend file containing the material, double click it, double click the Material folder, select the material and click the Append button. Once done you will be able to assign it to your object in your scene.

You can also Bake procedural materials using the free version of my addon Sanctus Library ▼


This material is also sold as part of the Sanctus Library addon
along with hundreds of other materials.


You can also check other materials I made here
$2

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Details
Dev Fund Contributor
Published 10 months ago
Software Version 4.0
Render Engine Used Cycles, Eevee
License Royalty Free