Procedural Mandala Generator
Mandala generator
The Mandala Generator requires Blender 4.1. and the new “Repeat Zone” nodes. Based on Blender Geometry Nodes, you can use the Mandala Generator to generate countless artistic mandala shapes. The basic setup is a fundamentally simple concept consisting of the new “repeat nodes” and a basic input form.
In the Geometry Nodes Modifier, all adjustable options are easily integrated via switches. Thousands of different variants of mandalas can be created here. The settings also contain switches to switch back and forth between different curve profiles. You can also change the materials here.
As a small addition, there is another switch that turns a flat 3D model into a more complex 3-dimensional object. Here, 7 basic solids are created from Geometry Nodes. Since most of the settings are for flat objects, the settings for 3D models need to be adjusted a little more individually.
You can find an explanation of the various features in the screenshots in the documentation and in the FAQ.
(As with all my tools, the material selection always takes place via the geometry nodes. Only the stage itself is set via the material shader)
Blend File "V2", at the suggestion of a customer, I added a "glow" or "soften" effect to version 2. You can find the explanation in the two screenshots in the documentation section
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