![](https://d2hmt0j6xg7kkm.cloudfront.net/store/user/192930/avatar/thumb-d1d91a4cd278e661ae10d599c8006258.jpg?Expires=1725753977&Signature=ZX9zVbw0pjtPZtoeE~~k-dWvj79HPCqplQggqTbUh1VunZJcSwQqdqqWcY74NuFW0nncMYgtQCivMcX3iVY6ilsTYeIY0EVzvkpoNI507vKSEXvUpao~OWl0bxYWGtz2sodOaI0hceZd26XjiCEi8XBXZG83ULKjZPEJ1BQpOEwG9IZuVrG7lHMeztsweVmw1UmOBVQTWrKQSbT-7HByvwz1XDN1npEdv3ZNEiMiWHqlIA2VxdPce2ReXce~jSQOi5MaltGmAsKoU-tiFlt6br9yjGwEdFTJM8x308NU8eHQa360P1XvBTGkHI5o-oiqzclGOXHaez4CUctk-hAu5g__&Key-Pair-Id=APKAIN6COYBF3ZQW7OQQ)
nm-8
almost 2 years ago
I usually dont answer on reviews, but i need to correct a few statements here:
1) its not noisy, unless you exaggerate the DOF value, as described.
2)a shader has no other way than to get it to your file, other than append or link it. you can add it to your asset library, once you made a background, you like.
3)unless you switch to render view, and just look at it changing in realtime :)
apart from that just read the documentation, each value is explained, and examples are shown of changing values on the product page.
4)asset browser as mentioned in 2)
maybe you just had a bad day?