Procedural Flagstone Material

by Sanctus in Surfacing


Procedural Flagstone Material 






UVs required: YES
Render Engine: CYCLES
Displacement: YES


If you want to save processing time and use BUMP instead of Displacement
You can switch the Displacement Method to Bump Only in the Material Settings:



How to use Mapping node with this material


Material Artist: Sanctus


This material is also sold as part of the Sanctus Library addon

along with hundreds of other materials.




You can also check other materials I made here


How to use the material

You can append the material to your scene by going to File>Append... navigate to the downloaded blend file containing the material, double click it, double click the Material folder, select the material and click the Append button. Once done you will be able to assign it to your object in your scene.

$2

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Details
Dev Fund Contributor
Published about 1 year ago
Software Version 4.0, 3.6, 3.5, 3.4, 3.3
Render Engine Used Cycles
License Royalty Free