Car Paint Material
This .Blend file includes:
A photoreal, PBR car paint material, made procedurally.
A material that can be changed on the fly, it can use up to 3 colors simultaneously. all of which can be any color of your choosing.
requirements:
no knowledge of shader nodes is required, it is a hands-free material that works immediately.
ZERO UV unwrapping is necessary! it uses procedural alternatives.
tips:
If the shader has an odd scale, make sure to apply the scale of your object.
Published | about 1 year ago |
Blender Version | 3.4, 3.5, 3.6 |
Render Engine Used | Cycles, Eevee |
License | Royalty Free |
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