Procedural Building Generator For Blender

by Blender Procedural in Modifier Setups


Item Rating

This item has an average rating of 5 from 2 ratings by the community.

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  • Sean Murphy
    over 1 year ago

    Has a LOT of verts, upwards of 1 million per building if you don't remove what I assume are pipes on the second modifier. It takes a bit of work to minimize the verts on the building itself. A few blender tricks and you can convert it to mesh and remove the internal face that it creates. Sadly it does not have those options built in as it's just a file with a node setup. So there is still a lot of work involved.
    For the price though, it's not a bad starting point. And if you don't care about the poly count in renders rather than game development tests, then it should be fine.

  • christian
    over 2 years ago

    Easy to use. Works Keep it up.

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Details
Sales 80+
Rating
2 ratings
Published over 2 years ago
Software Version 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6
License Royalty Free