Procedural Anisotropic Brushed Metal Shader
Realistic fully procedural Anisotropic Brushed Metal Material. Shader is fully adjustable and is contained in a node group with easily adjusted settings.
Features:
- Add realistic wear and dust to add extra realism.
- No uv unwrapping is required, since it's procedural it can be applied to any model.
- Easily adjusted settings allows you to change the color and add realistic weathering effects such as dust and scratches.
- Shader is optimized for cycles, however it doesn't function in eevee.
- Shader is ready to use and can be applied to any object.
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