Princi+
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material-advanced spec map presets normalmap Render speed 2.79 Shader rough pbrs princi+ node groups dispersion metallic Speedflow Glass Texturing preset shader library textures materials pbr-texture rendertime nodesetups simplify PBR rendering normal maps bsdf simple Shader Pack normal normals maps roughness texture glass shader specularity Material shaders speedup principled metals light normal map settings faster Shader Works specular nodesetup dispensing