Precious Metal - Cycles Procedural Shader

by Creative Skipper in Surfacing


Instruction:

To right setup of node connect :

  1. In your scene File -> Append (shift+F1) -> Select “CGW_Metal_Precious_shader.blend”->
    1. Material -> “CGW_Metal_Precious” to load already setup material;
    2. NodeTree - to add only nobel node, if you want add it in your material. After that you can add node: Node Editor -> Add -> Group -> CGW_Metal_Precious;
  2. Connect Texture Coordinate node (Object) to mapping sockets in Nobel shader;
  3. Connect outputs to appropriate Material output sockets.
  4. Do the same steps (1-2 to add CGW_Metal_Precious_preeset's node)

To conrtoll of Global scaling of material, use node Mapping (Add -> Vector -> Mapping & transform it)

This is a part of CGW Metal procedural shaders collection.

Enjoy!

$7

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Details
Sales 50+
Dev Fund Contributor
Published over 8 years ago
Software Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8, 2.7x, 2.79, 2.78, 2.77
License Royalty Free