Pixl For Vfx
PIXL is a collection of pre-built and simplified Shader functions to allow for rapid and effective real-time VFX creation in Blender.
Full Asset List
UV Nodes
- Pan
- Scale
- Blur
- Flipbook
- Cartesian-to-polar
- Pixelate
- Swizzle
- Distort
- ObjectLocationWorldSpace
Data Nodes
- Bounds
- RandomPerInstance
- EdgeMask (Cycles)
- BlendMask
- Timeline Remap (-1-1 / 0-1 / Manual)
- SceneTime
- ParticleData
- TimelineRemap
- RandomOffset
- Wavelength
Opacity Nodes
- Temperature
- Erode (Dot Product / Power / PowerClamped)
- Combine Masks
- FadeOnTimeline
- DepthFade (Cycles)
Color Nodes
- Fresnel
- AverageByRGB
- DistanceBlend
- ChannelSwitch
- ChannelMask
- IntersectionGlow (Cycles)
- FresnelGlow
Shader Nodes
- Posterize (Uniform / Non-Uniform)
- TransparentUnlit
- TransparentLit / Principled
- DistanceBlend
Demo Nodes
- BlendByMask
- UV_Demo (Scale, Pan, Blur, Pixelate)
- Texture_Demo (Decal, Impact, Boundary Blurred/Sharp, Projectile, Flipbook, Noise)
Choose a product version:
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$1 PIXL Demo
This version of PIXL includes a texture and UV node to demonstrate its full functionality. This version can also be used commercially by individuals.
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$30 PIXL for VFX
This version of PIXL includes all Nodegroups set up to affect UVs, Data, Opacity, Color, and Shading of your near real-time VFX. This version of PIXL may be used commercially by individuals. For studio work or collaborative projects, please acquire the commercial version.
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$100 PIXL Commercial License
This commercial license is required for studios or groups of 3 or more people who will use PIXL collaboratively for commercial gain. For groups smaller than 3 or individuals, only the base purchase is required for commercial use.
Published | 6 months ago |
Blender Version | 4.1, 4.0 |
License | GPL |
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