Pixl For Vfx

by SPRWtv in Modifier Setups


PIXL is a collection of pre-built and simplified Shader functions to allow for rapid and effective real-time VFX creation in Blender.

Full Asset List

UV Nodes
  • Pan
  • Scale
  • Blur
  • Flipbook
  • Cartesian-to-polar
  • Pixelate
  • Swizzle
  • Distort
  • ObjectLocationWorldSpace
  • Bounds
Data Nodes
  • RandomPerInstance
  • EdgeMask (Cycles)
  • BlendMask
  • Timeline Remap (-1-1 / 0-1 / Manual)
  • SceneTime
  • ParticleData
  • TimelineRemap
  • RandomOffset
  • Wavelength
  • Temperature
Opacity Nodes
  • Erode (Dot Product / Power / PowerClamped)
  • Combine Masks
  • FadeOnTimeline
  • DepthFade (Cycles)
  • Fresnel
Color Nodes
  • AverageByRGB
  • DistanceBlend
  • ChannelSwitch
  • ChannelMask
  • IntersectionGlow (Cycles)
  • FresnelGlow
  • Posterize (Uniform / Non-Uniform)
Shader Nodes
  • TransparentUnlit
  • TransparentLit / Principled
  • DistanceBlend
  • BlendByMask
Demo Nodes
  • UV_Demo (Scale, Pan, Blur, Pixelate)
  • Texture_Demo (Decal, Impact, Boundary Blurred/Sharp, Projectile, Flipbook, Noise)
  • This version of PIXL includes a texture and UV node to demonstrate its full functionality. This version can also be used commercially by individuals.

    $1
  • This version of PIXL includes all Nodegroups set up to affect UVs, Data, Opacity, Color, and Shading of your near real-time VFX. This version of PIXL may be used commercially by individuals. For studio work or collaborative projects, please acquire the commercial version.

    $30
  • This commercial license is required for studios or groups of 3 or more people who will use PIXL collaboratively for commercial gain. For groups smaller than 3 or individuals, only the base purchase is required for commercial use.

    $100
$1

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Details
Published 6 months ago
Software Version 4.1, 4.0
License GPL