Pivot Master
Re-assign the Local Origin of your Mesh to any selected component in just one click.
Works from Selecting a Single Face, Multiple Faces, Verts or Edges.
You can access the tool via the Mesh Menu (edit Mode) or via Custom Hotkey. Default Hotkey is Alt+1.
Compatible with Blender 4.0 and Blender 3.6
Enjoy!
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Origin to face Origin to Verticies Origin to vert Center Pivot Origin to Edges Origin to selected