Pirate Assault Rifle

by Haridon in Models


In shader, additional color schemes and emissive variants

For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"

Pirate_Assault_Rifle_1(With aim, with 2 bullets in clip) - 8632 Tris

Pirate_Assault_Rifle_2(With calimator aim, with 2 bullets in clip) - 8524 Tris

Pirate_Assault_Rifle_3(With 2 bullets in clip) - 7982 Tris

Pirate_Assault_Rifle_4(With aim, without clip) - 7392 Tris

Pirate_Assault_Rifle_5(With calimator aim, without clip) - 7284 Tris

Pirate_Assault_Rifle_6(without aim, without clip) - 6742 Tris

Pirate_Assault_Rifle_Bullet - 354 Tris

Pirate_Assault_Rifle_Bullet_Part_1

Pirate_Assault_Rifle_Bullet_Part_2

Pirate_Assault_Rifle_Clip_1 - 1240 Tris (With 2 bullets)

Pirate_Assault_Rifle_Clip_2 - 532 Tris (Without bullets)

Textures: Color, Roughness, Normal, Metal, Emissive

  • Triangle mesh
  • Optimized for games
  • Correct names
  • Pivot point in center
  • Original size
  • Material ready

Published 4 months ago
Blender Version 4.1
Misc Data Uvs-Unwrapped, Rigged, Normal-Mapped, Textured
License Royalty Free
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