Pbr Uber-Shader
Included Starship model to preview the node group in action. Node group named "Substance PBR"
This node group supports maps for:
- Base Colour (Albedo, Diffuse...)
- Ambient Occlusion
- Roughness
- Metallic
- Normal
- Height
- Emission
- Opacity
--- Appending into a Scene ---
1 Open the .blend file of your scene
2 press Shift F1 or File -> Append
3 find this .blend and select it
4 go into Node Tree
5 select Substance_PBR
6 press "Link/Append from Library"
HDRI Environment Maps by Greg Zaal
*If you plan to distribute products using my PBR material node, please remove the node before re-distribution and link back to my product page here. Profits from these sales help pay for the software and hardware I need to continue making products for the market. You can always contact me with questions/inquiries. Thank you so much, and have a great day!
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