Pbr Uber-Shader

by Blackhart Films' Marketplace in Addons


Included Starship model to preview the node group in action. Node group named "Substance PBR"

This node group supports maps for:

  • Base Colour (Albedo, Diffuse...)
  • Ambient Occlusion
  • Roughness
  • Metallic
  • Normal
  • Height
  • Emission
  • Opacity

--- Appending into a Scene ---

1 Open the .blend file of your scene

2 press Shift F1 or File -> Append

3 find this .blend and select it

4 go into Node Tree

5 select Substance_PBR

6 press "Link/Append from Library"

HDRI Environment Maps by Greg Zaal

 

*If you plan to distribute products using my PBR material node, please remove the node before re-distribution and link back to my product page here. Profits from these sales help pay for the software and hardware I need to continue making products for the market. You can always contact me with questions/inquiries. Thank you so much, and have a great day!

  • Includes the PBR Uber Shader's glass shading stand-alone, along with a number of utility graphs for working on your own shaders, including Glass Absorption, Glass Dispersion, Faked Caustics Calculation, Heightmap Optimisation, and Normal Map Inversion (convert between DirectX and OpenGL).

    $3.50
  • Includes latest full version of the PBR Uber Shader, including the standalone glass, utility graphs, and Micro-Disp Version

    $8.50
$3.50

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Details
Sales 800+
Rating
12 ratings
Dev Fund Contributor
Published almost 9 years ago
Software Version 2.7x
Render Engine Used Cycles
License Creative Commons