Painted Metal Table With Stools - Industrial Style
Texture format:
The materials use the new Principled Shader. Modeled in Blender 2.79, cycles render. The textures are .png format which Blender can read if you need them in a different format please contact me and I will send you the required format :)
How to use:
To check out the model open the .blend file and have a play.
To use the model/s in your scene go to File, then down to Append (don't use Link!), navigate to where you stored the Table project and open Object, select the table/stools and then Append from file and voila!
The material and everything should now be in your scene.
Customization:
The basic colour of the table/chairs is changeable - go to your Materials tab and under Surface you will find first the Base Colour, expand this tab and you will see a set of sliders for Hue, Saturation and Value.
Have a play with these, Hue controls the actual colour, Saturation controls the intensity of the colour and Value the lightness/darkness of the colour.
To get back to the original colour of the texture map, set the Hue slider to 0.5 and the others back to 1.
Note: Changing the original colours this way will effect the colour of the rust - not much or badly, but extreme changes in colour might make the rust look more like chipped paint than actual rust, still in keeping with the model's style - but a good thing to know in advance.
Poly Count/Detail:
The base model is quite low poly, however I have left the Subdivision Surface Modifier on BUT not applied. This allows you to adjust the model as needed.
Dev Fund Contributor | |
Published | over 6 years ago |
Blender Version | 2.79 |
Render Engine Used | Cycles |
Misc Data | UV'S Unwrapped, Normal Mapped, Textured |
License | Royalty Free |
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