Pack - Stone Wall And Stone Piles

by Xotherz in Models


Each model has its own texture set so one material per model . Texture packing as per UE4 standard , Base color , Normal and Roughness , Metallic and AO are packed as : R = AO , G = Roughness , B = Metallic .

If you use this in Blender ( or any other render that uses OpenGL and Gloss instead of Roughness )  make sure to add inverted color ramps for Roughness and for the  G channel of the normal map .

$10

Have questions before purchasing?
Login to message

Details
Dev Fund Contributor
Published over 3 years ago
Software Version 2.9
Render Engine Used Eevee
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free
Discover more products like this

Rock moss PBR game ready stone wall low poly lichens #4ktexture uv