Osl Programming Nodes
That depends. Blender itself does not fully/correctly implement the OSL specification and neither do most other render engines. Although most features might be available, some of the best ones (such as the animated textures and ray tracing) are often only partially implemented.
That depends. Blender itself does not fully/correctly implement the OSL specification and neither do most other render engines. Although most features might be available, some of the best ones (such as the animated textures and ray tracing) are often only partially implemented.
That depends. Blender itself does not fully/correctly implement the OSL specification and neither do most other render engines. Although most features might be available, some of the best ones (such as the animated textures and ray tracing) are often only partially implemented.
Unfortunately, the Blender developers have only implemented the OSL specification for CPU rendering. GPU rendering is very hard to implement and the Cycles render engine has got priority.
Unfortunately, the Blender developers have only implemented the OSL specification for CPU rendering. GPU rendering is very hard to implement and the Cycles render engine has got priority.
Unfortunately, the Blender developers have only implemented the OSL specification for CPU rendering. GPU rendering is very hard to implement and the Cycles render engine has got priority.
Unfortunately, the Blender developers have only implemented the OSL specification for CPU rendering. GPU rendering is very hard to implement and the Cycles render engine has got priority.