Oasis Village

by Luigi Marini in Models

A small village of tents on the edge of an oasis, in the middle of the desert, protected by rock formations, sand dunes and populated by dense vegetation of palms.

Here you will find a lot of inspiration, to create your own scenes and animations.

Attention: This scene (including assets) is available only in blend format and it's not suitable for being exported to other programs (due to the particles systems used for ecosystems).

However, you can use the heightmaps in tif format (in the packlist) and use it with the displacemet feature in other programs.

In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, the texturing and ecosystems of the scene.

Notes: The scene include 3 simple terrains (1 core, 2 backgrounds), modeled in Gaea and texturized and populated in Blender 3.2 (Render Cycles). 

The scene was populated with 8 eco-systems (by ParticleSystems). The caravans paths was populated with geometry-nodes.  

All the assets are in blend bundle and not exportable (6 palms, 5 rocks, 4 grass, 6 indigenous, 6 farm animals, 1 camel, 1 tent).

Scene powered by the Cycles engine.

Packlist: 1 Blender file, 10 alpha-masks, 14 textures, 1 heightmap (in tif format), 1 readme.pdf.

Vertices: 1.050.000 Triangles: 2.275.000

A thanks for the free assets (look at the references inside the readme file).

Published over 1 year ago
Blender Version 3.2
Render Engine Used Cycles
Misc Data Textured
License Creative Commons
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