Nodevember 2020 - Shader Projects
28_Branching uses the MTree addon nodes.
06_Drawing, 10_Paint, and 26_Geometric use the Hex pattern node by 100drips.
20_Biome, 23_Sign, and 25_Instrument use hair particle systems.
Please bake the simulations first before rendering.
Sales | 400+ |
Customer Ratings | 3 |
Average Rating | |
Dev Fund Contributor | |
Published | over 3 years ago |
Blender Version | 2.93, 3.0, 3.1, 3.2 |
Render Engine Used | cycles |
License | Royalty Free |
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