New York Cheesecake
Recolor the cake by opening its nodegrous in the shader editor. All color nodegroups are grouped in the frame thats labeled "change color here"
Append assets into your scene via file/append. Locate the blend file and import either the cake collection (in the collection folder), to get all meshes, or specific objects (through the objects folder).
Discover more products like this
architecture subsurface kitchen crumbs bfcm24 spectral bfcm23 Scene napkin high poly cheesecake sss spring24 winter24 interiour design stone procedural table summer23 fabric loveblender cake spring23 stoneplate summer24