New York Cheesecake
Recolor the cake by opening its nodegrous in the shader editor. All color nodegroups are grouped in the frame thats labeled "change color here"
Append assets into your scene via file/append. Locate the blend file and import either the cake collection (in the collection folder), to get all meshes, or specific objects (through the objects folder).
Discover more products like this
interiour design Scene architecture crumbs spring24 loveblender bfcm23 spectral cake sss fabric napkin table stoneplate winter24 cheesecake stone kitchen bfcm24 procedural spring23 subsurface summer24 summer23 high poly