New York Cheesecake
Recolor the cake by opening its nodegrous in the shader editor. All color nodegroups are grouped in the frame thats labeled "change color here"
Append assets into your scene via file/append. Locate the blend file and import either the cake collection (in the collection folder), to get all meshes, or specific objects (through the objects folder).
Dev Fund Contributor | |
Published | over 2 years ago |
Blender Version | 2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6 |
Render Engine Used | Cycles, Eevee |
Misc Data | Uvs-Unwrapped, Textured |
License | Royalty Free |
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Tags:
interiour design, table, cake, stoneplate, sss, Scene, spring23, summer23, cheesecake, procedural, fabric, bfcm23, crumbs, spectral, kitchen, architecture, stone, loveblender, napkin, high poly, subsurface