Natasha Anthro Lynx

by CMStudios in Models

3D model of a Lynx that I named Natasha


  • Body Texture: 2048x2048
  • Head Texture: 2048x2048
  • Eye Resolution: 2756x2756


Mappings applied to tongue, nose, eyes, jaw,

mouth inside (Normal map, Heitgh, roughness map)


the model has rigged (using B-Bones) with full face rig (shown in test video) 

the model has drivers for (eyes blinking, mouth, nose, breathing)


Mesh: (Body, eyes, tongue, teeth and clothes)

- Body Polygons:  10058

- Polygons of all clothes : 9072


The model is being rendered in cycles (With some post-processing settings)


The model contains 16 Fur divisions (Hair Particle system)

(Body, mouth, head, eyes, tail, hair etc...)


The model is native to Blender 3.0

Dev Fund Contributor
Published over 2 years ago
Blender Version 3.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free
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