Moon Regolith Shader Pack
A set of eight fully procedural lunar surface shaders for Cycles / Cycles X composed of various regolith variants. Separately grouped - heightmap generators, displacement setting and the base shader. Each material is optimized and does not consume a lot of resources. Regolith materials were recreated from real images, I tried to make them as close as possible.
Also, I've separated the masks of height maps for easily use them for any other shader of your choice ;-)
If you change the scale, don't forget to adjust the depth of displacement for better view
Also I highly recommend you use multiple layers for better, interesting shapes and don't forget to adjust scale and subdiv level for each case
If you change the scale, don't forget to adjust the depth of displacement for better view
Also I highly recommend you use multiple layers for better, interesting shapes and don't forget to adjust scale and subdiv level for each case
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