Moon Landing

by Adrian Kulawik in Models

Moon Landing Scene:

(Real-Time for Eevee).

Blender 3.0+ Ready.

Animated Character.

PBR Materials.

Textures in 4K.

Rigged Character.

360 Camera Movement.

All in Real Time.

Ready for VR.

Dev Fund Contributor
Published over 1 year ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4, 3.5
Render Engine Used Blender-Internal, Blender-Game-Engine, Cycles, Eevee
Misc Data Uvs-Unwrapped, Manifold-Mesh, Rigged, Animated, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free
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