Mk2 Grenade
Verts: 3,668 Tris: 7,110 Faces: 3,564
Material uses specular and bump maps for accurate realistic results. There 4 textures used on this model. These textures are: grenade_combined.png, grenade_spec.png, grenade_roughness.png, and grenade_normal.png
How to use your new model in your scene:
There is only one object in this scene, grenade is solid object but can be separated easily in edit mode. This object features clean geometry, making it easy to modify and cleanly subdivide.
Material uses specular and bump maps for accurate realistic results. There 4 textures used on this model. These textures are: grenade_combined.png, grenade_spec.png, grenade_roughness.png, and grenade_normal.png
How to use your new model in your scene:
- Open the .blend file of your scene
- press Shift+f1 or File>Append
- find this .blend and select (.blend may have to be exported out of .zip file first)
- go into Object
- select mk2grenade_bm
- Click "Append from Library"
There is only one object in this scene, grenade is solid object but can be separated easily in edit mode. This object features clean geometry, making it easy to modify and cleanly subdivide.