Mimic Creature Effects V2
A Mimic effect made using Blender geometry nodes.
This includes the spike and tendril variations, which are both controlled by geometry node modifiers.
The tendril variation has fully procedural tendril animation which is controlled by its location.
The spike variation is controlled using an armature, which is more controllable with manual animation.
*This will only work in Blender 3.4 or later*