Military Mercenary Bandit
Low poly model of Military Mercenary Bandit. Suitable for your projects of genre: Shooters, survival, action, horror, etc. For Blender, UE4, Unity.
Features:
- Blender, UE4, Unity version
- Hight Quality Model & Materials
- PBR Materials
- Reasonable poly count
- Optimized the density of the textures
- Maps Occlusion, Roughness, Metallic are collected in ORM packages
- 10 sets of textures for the character
Technical Details:
Available file formats:
- Blender Scene 3.6.9 (Native)
- Unreal Engine 4.27 and later
- Unity 2022.3.6f1 and later
- FBX (only mesh)
- STL (only mesh)
- OBJ & MTL (only mesh)
- PNG for Textures
3D Specification:
- 1 Unique Meshes (10 material presets)
- Rigged: Yes
- Animated: No
- 12 PBR Materials
- 31 Textures 4096x4096
- Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic)
Tris count:
- Military Mercenary Bandit - 15476 tris / 8742 verts / 8008 poly
Unreal Engine Specification:
Rigged with Epic Skeleton. The skeleton from UE4, if you use UE5, consider this point.
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No, Only Demo
Number of Animations: 7
Animation types (Root Motion/In-place): 7
Number of characters: 1
Vertex counts of characters: 10285
Number of Materials: 2
Number of Material Instances: 11
Number of Textures: 31
Texture Resolutions: 4096x4096
Supported Development Platforms: PC, Console
Supported Target Build Platforms: Windows
Documentation: No
Important/Additional Notes: No
Unity Specification:
- Rigged: Yes
- Animated: No
- Number of Animations: 0
- Animation types (Root Motion/In-place): 0
- Number of characters: 1
- 10 Prefabs
- 12 PBR Materials
- 31 Textures
- Texture Sizes: 4096*4096
- Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package)
- 2 Shader (for Built-in)
- 2 Shader Graph (HDRP & URP)