Microtextured Plastic Material
Node:
Base Color - user for setting the material color;
Roughness - overall material roughness;
Bump Strength - node bump strength (keep low for best results);
Scale - scale of the texture features;
Texture A-E - texture channels sliders. Adjust values for different textures mixing.
Linear Brushing - this slider adds linear brushing effect to the material. Rotate the texture using Brushing Rotation X and Y sliders.
Sales | 30+ |
Published | 10 months ago |
Blender Version | 4.0, 3.6 |
Render Engine Used | Cycles |
License | Royalty Free |
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