Metalworks - Passthrough Series: Rust
- Export the "MetalWorks - Rust.zip" to you desired location
- Open your Blender Scene
- Append [Located in the 'FILE' tab on the Top Left]
- Go to your Extracted Folder
- Open the Rust 3 Shader Pack.blend file
- Go to 'Materials' and Select and Double Click the desired Shader.
- The Shader is now Imported to your Scene's Material Library