"This tool can melt any object with ease"


Features:
  • Versatile Melting: Effortlessly melt objects with self-collision capabilities.
  • Collision Modes: Choose from four collision modes: Self Normal, Self Velocity, Self Proximity, and External Mesh.
  • Temperature Mask: Apply custom temperature masks, e.g., Noise or Custom Mask.
  • Smooth Channel Operations: Smooth operations for various channels, such as Collisions, Mesh, Velocity, and Temperature.


Bake

The Blender 3.6x has the baking feature for the Simulation Nodes of the Geometry Nodes. To bake: Select the Object having the simulation nodes -> Physics Tab -> Simulation Nodes (Bottom) -> Press Bake. It will bake and store the cache next to the project file.


Free updates forever


Documentation:

A video demo is also available on my YouTube channel: 3D Singh VFX


About

This is a node setup that is made with simulation nodes of the geometry nodes for Blender 3.6x.


License

You can use this tool in any of your projects (non-commercial or commercial).

You may not redistribute the geometry node group itself, for free or commercially.


Happy Noding... :)

Kuldeep Singh (3D Singh VFX)


Query / Support

Discord

Twitter

Instagram


Updates

26/05/2023:

  • Convert the Melert node-setup into a modifier.


01/05/2023:

  • Updated the files for Blender 3.6 experimental build on 1st May 2023.



Sales 40+
Dev Fund Contributor
Published over 1 year ago
Blender Version 3.6
Render Engine Used cycles, eevee
License Royalty Free
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