Melter
"This tool can melt any object with ease"
Features:
- Versatile Melting: Effortlessly melt objects with self-collision capabilities.
- Collision Modes: Choose from four collision modes: Self Normal, Self Velocity, Self Proximity, and External Mesh.
- Temperature Mask: Apply custom temperature masks, e.g., Noise or Custom Mask.
- Smooth Channel Operations: Smooth operations for various channels, such as Collisions, Mesh, Velocity, and Temperature.
Bake
The Blender 3.6x has the baking feature for the Simulation Nodes of the Geometry Nodes. To bake: Select the Object having the simulation nodes -> Physics Tab -> Simulation Nodes (Bottom) -> Press Bake. It will bake and store the cache next to the project file.
Free updates forever
Documentation:
A video demo is also available on my YouTube channel: 3D Singh VFXAbout
This is a node setup that is made with simulation nodes of the geometry nodes for Blender 3.6x.
License
You can use this tool in any of your projects (non-commercial or commercial).
You may not redistribute the geometry node group itself, for free or commercially.
Happy Noding... :)
Kuldeep Singh (3D Singh VFX)
Query / Support
InstagramUpdates
26/05/2023:
- Convert the Melert node-setup into a modifier.
01/05/2023:
Updated the files for Blender 3.6 experimental build on 1st May 2023.
Sales | 40+ |
Dev Fund Contributor | |
Published | almost 2 years ago |
Blender Version | 3.6 |
Render Engine Used | Cycles, Eevee |
License | Royalty Free |
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