Material Channel Viewer
Material Channel viewer
is an add-on for Blender that enables you to quickly and easily switch between different material channels (such as Base Color, Normal, Metallic, etc.) in the 3D editor window. This tool significantly enhances productivity and simplifies the workflow when creating and editing 3D objects.
Key features and functions:
Quickly switch between material channels:
-
Shaded
- Base Color
- Wireframe
- Roughness
- Metallic
- Specular
- Normal
- Emission
- Opacity
- Vertex Color
- UV Checker
Examples of use:
- Modeling and texturing: Checking different aspects of an object's material and texture with a single click.
- UV debugging: UV checker mode for easy correction of UV unwrapping and texturing problems.
- Simplifies workflow in animation and rendering: Checking and adapting lights, materials and textures in one scene.
- Improved handling of procedural materials: An ability to view each individual material component for working with procedural components.
Material Channel viewer is a powerful tool for Blender users that greatly simplifies and improves your workflow when creating, editing, and animating 3D objects. This addon offers a convenient way to switch between different material channels quickly and efficiently, giving you flexibility and control over your 3D projects.
We appreciate your feedback and are always listening to your comments
and suggestions. We plan to add new features in the near future, such as
UV Checker tiling customization and support for shaders other than
Principled BSDF. Stay tuned for updates, and happy texturing!
Material Channel viewer: v1.1.0
Fixes and Tweaks
- Preview Layers with Transparency
- Switch Between OpenGL and DirectX Normal Map Preview
- Adjust Render Grid Resolution (Wireframe mode) for Detailed Mesh Inspection
- Adjust UV Checker Tiling for Unwrap Validation
- Added Customize Background color
- Fixed most of the bugs related to layer view and material settings
Material Channel viewer: v1.1.0
Fixes and Tweaks
- Added a new display mode - Vertex Color with options to view colors in sRGB and Linear color spaces.
- Vertex Color and UVChecker modes now support various shader configurations, not limited to Principled BSDF only.
Material Channel viewer: v1.0.0
Initial Release
- Switching between different material layers (Shaded, Base Color, Wireframe, Roughness, Metallic, Specular, Normal, Emission, Opacity, UV Checker)
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