Masks Pack
|| Masks Pack||
*** MAIN ***
- Originally created with Blender
- The Polygon & Vertices totals represent the mesh without subdivision
- The .fbx contains the models without subdivision
*** SPECS ***
- The mesh has a clean geometry based on loops & 'ONLY' quads
- The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
- No creases used so the subdivision can be done correctly in any other 3D Software exactly in the same way
- The Preview image is rendered using Eevee rendering engine
- The blend file is ready to render exactly like the preview image