Mallard Steam Train
Highly detailed model of the classic 'Mallard' steam train.
Geometry and Rigging
This is a high-poly model (396,422 vertices, 388,873 faces) featuring both the main engine and the tender, and including a highly detailed cabin interior. The wheels and drive-train are fully rigged with an armature that animates all the pistons and drive rods simply by rotating a single wheel pair (the rear-most of the large wheels), additional constraints are also included that will automatically rotate all the wheels appropriately simply by moving the 'Engine' bone on the Y-axis relative to the 'Root' bone of the armature.
Materials and Textures
The model is full unwrapped with non-overlapping UVs, it uses six PRB materials (and an additional simple glass material for the windows, the lamp lenses and the instrument faces), each materials comes with five 4k texture maps - base colour, ambient occlusion, metallic, roughness and normal. The materials were designed in Cycles but as PRB materials should work fine in any render engine that supports the metallic PBR workflow.
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4k mallard colour-map ao-map highpoly normal map roughness-map PBR metallic-map color map train vehicle steam train bcon22