Mad - Materials For Architectural Design

by ParametrStudio in Surfacing



A collection of 118 procedural materials composed mainly for the purposes of architects and designers. The intention is to create a collection of new, freshly made, clean, strong and durable materials for architectural visualization or product rendering. 

Other Blender material libraries tend to be extremely complicated. To obtain photorealism, only a few basic components are often enough. MAD tries to go for a minimum of basic components. In the first place is clarity, speed, and simplicity.

Less is more. 

+ MAD collection properties: 

- 118 material shaders

- unlimited updates

- specially designed for Blender

- focus on architecture and design

- photorealism

- easy handling, only basic components

- understanding and learning the principles of creating materials

- most materials are set to Object Mapping, there is no need to solve UV maps

 + Advantages of procedural materials: 

- faster calculation

- extremely high detail

 - What the collection does not contain: 

- dirty, broken, cracked surfaces

- stylized gaming and artistic graphics


 Glass in Architectural Visualization: 

Achieving photorealistic-looking glass can be a challenge in Cycles. In our studio practice, we are using glass with a natural colored edge, the greater color intensity with greater thickness. For interior renders, we are using special light-transmitting glass. Other materials are based on similar principles.


 Blender Asset Browser: 

The collection is prepared for Blender users and can be used with the Asset Browser Collection (Install Info in the FAQ). 

 Asset Browser Showcase: 


 Content: 




Sales 10+
Customer Ratings 1
Average Rating
Dev Fund Contributor
Published 8 months ago
Blender Version 3.4, 3.5, 3.6, 4.0
Render Engine Used Cycles, Eevee
License Creative Commons
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